When things don't align, and the simple 45° rotation isn't sufficient for fine-tuning, you can always use the method of keeping the right mouse button pressed to adjust the intersection's rotation down to the degree. This is for detailing and aesthetics ONLY and WILL NOT tell your traffic where to go. Road intersections usually automatically snap to the roads around them if there are any - or at least they should. This mod allows you to quickly create road markings at intersections. However, as demonstrated by the water mills, the upper, dynamically-rotating part of the object doesn't move, but the base of it does, however, said base barely has any distinct design features save for a small door to show said rotation.Īnother common issue is the rotation of roads. 3 Road features 3.1 Directions 3.2 Upgrades 3.3 Lanes 3.4 Intersections & Traffic 3.5 Traffic Routes 3.5.1 Routes 3.5.2 Junctions 3.5.3 Adjust Roads 4 Road Maintenance 5 Collapsed roads 5. Im playing on Xbox Series S but Im using a keyboard and mouse. Another common "problem" is the rotation of windmills - these rotate automatically to catch the most wind, so when right-clicking them seemingly nothing will happen. Now, many players change the control layout to have the right mouse button control the camera instead, however, this disables object rotation, and is one of the most common causes for the frequent appearance of "how to rotate objects?" threads.
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